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Gnork's latest posts
21st August 2007, 14:16
fixed, it loads, wohoo :D
fixed, it loads, wohoo :D
14th August 2007, 14:02
rofl, yea i'm not taking that 2 siriously indeed no0ben ;) btw, version 10.536 will have 32000 as width xD
rofl, yea i'm not taking that 2 siriously indeed no0ben ;) btw, version 10.536 will have 32000 as width xD
7th August 2007, 19:43
^^
^^
31st July 2007, 15:10
roflmfao, now this is what we call original xD xD
roflmfao, now this is what we call original xD xD
Downloads: 2884
Comments: 9 (read/write)
Features: Elaborate, Good graphics, Original, Tight, Themed
Comments: 9 (read/write)
Features: Elaborate, Good graphics, Original, Tight, Themed
31st July 2007, 14:55
This map look ssoooo goddamn nice, really a very good job on the artwork. But.... when I played it with some people, it turned out to be unplayable if there are only 9 worms on this huge tight map....
This map look ssoooo goddamn nice, really a very good job on the artwork. But.... when I played it with some people, it turned out to be unplayable if there are only 9 worms on this huge tight map....
17th July 2007, 13:12
"cause it's a png and when I went to copy'n'paste the tower into the file of the correct size it suddeenly turned all poo!" Huh? which drawing program screwed up then?
"cause it's a png and when I went to copy'n'paste the tower into the file of the correct size it suddeenly turned all poo!" Huh? which drawing program screwed up then?
12th July 2007, 01:55
vn graphics ^^ gr8 map to play :)
vn graphics ^^ gr8 map to play :)
10th July 2007, 12:01
what's innovative on this map?
what's innovative on this map?
10th July 2007, 11:50
nice simplistic, 2 bad you can see the houses are copied more than 1 times, according to the wood lines on them. It's not too hard to do something about that, i suggest you give each house its uniq...
nice simplistic, 2 bad you can see the houses are copied more than 1 times, according to the wood lines on them. It's not too hard to do something about that, i suggest you give each house its uniq...
1st July 2007, 18:17
owww, lolz so many replies... lets see - On 30 June 2007 breedybag wrote: u can try and remake these maps with nicer looking sprites while keeping the playability as high - I don't think you will ...
owww, lolz so many replies... lets see - On 30 June 2007 breedybag wrote: u can try and remake these maps with nicer looking sprites while keeping the playability as high - I don't think you will ...