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kuvasz's latest posts


Downloads: 355
Comments: 11 (read/write)
Features: Elaborate



22nd November 2009, 12:13

Ridicule me as much as you want for despising people who post spam comments and feedback based on absolutely nothing. At least I have the balls to tell my opinion using my account, unlike the cowar...
Downloads: 443
Comments: 5 (read/write)
Features: Clumsy, Unimaginative, Adult



18th November 2009, 08:19

Woah I'd give them a good [spoiler]dither[/spoiler]ing.
Downloads: 1008
Comments: 3 (read/write)
Features: Themed



17th November 2009, 19:23

I thought the bottom part was the reflection on the water, but it isn't :<
Downloads: 4234
Comments: 6 (read/write)
Features: Original



16th November 2009, 22:35

Nice idea, and the map has your trademark shapes too :) perhaps a few hides could've been added to the central arcs though, but of course then they wouldn't stand out as much.
Downloads: 238
Comments: 5 (read/write)
Features: Clumsy, Not-so-good graphics, Unimaginative, Themed, Sprites



15th November 2009, 00:09

Because it's so much better with your "..." comment... Sewer, just no. It's called negative for a reason :D Instead of remixing your map, try doing something original with a lot ...
Downloads: 161
Comments: 4 (read/write)
Features: Unimaginative



13th November 2009, 23:31

It's a good step towards thickening the map and texturising it, but it needs more of it and more random things to make it interesting - I feel as if I was looking at a specimen from a Bokanovsk...
Downloads: 404
Comments: 6 (read/write)
Features: Remix, Not-so-good graphics, Themed, Sprites



13th November 2009, 23:24

I have to agree with Cheetah. Not only are the tunnels and slopes clumsy and inconsistent, but they are too smooth and thus result in near-black borders as the transparency is gradually blended to ...
Downloads: 1036
Comments: 15 (read/write)
Features: Good graphics, Original



12th November 2009, 22:55

Have you actually playtested it? I don't think this would work as a chamber shopper because we can't 'wall climb' and mexi and such. The graphics are nice and smooth though. Howeve...
Downloads: 1841
Comments: 7 (read/write)
Features: None



12th November 2009, 22:42

Ever thought about applying the texture after liquifying the shapes? I thought you'd think about that yourself, having used the technique several times and reading comments on the texture being...
Downloads: 1933
Comments: 10 (read/write)
Features: Original, Tight



9th November 2009, 19:20

The outside texture flickers like mad, so I'd expect it to give seizures in-game. Very good idea though.
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