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kuvasz's latest posts
3rd March 2011, 12:53
If you look closely the graphics are actually quite meticulous. Some colour would further improve it, but it's still nice and detailed/varied. Though to be completely honest, the dot sticks out...
If you look closely the graphics are actually quite meticulous. Some colour would further improve it, but it's still nice and detailed/varied. Though to be completely honest, the dot sticks out...
2nd March 2011, 11:38
This map clearly wasn't created under the influence.
This map clearly wasn't created under the influence.
2nd March 2011, 14:08
I don't, but in this case it doesn't matter since a crate can spawn even on 1 pixel, so the only definite solution would be to remove the ledge. Also, trench warfare maps might help you fi...
I don't, but in this case it doesn't matter since a crate can spawn even on 1 pixel, so the only definite solution would be to remove the ledge. Also, trench warfare maps might help you fi...
1st March 2011, 19:44
Why are you always sad though?
Why are you always sad though?
28th February 2011, 22:03
Tiny hamlet* :D
Tiny hamlet* :D
25th February 2011, 01:40
Does the .gif end there because the mine detonated and you didn't want to spoil it? :D
Does the .gif end there because the mine detonated and you didn't want to spoil it? :D
23rd February 2011, 17:28
Also the chairs. I think Alex was getting fed up with the map towards the end :D which would be understandable. Also, I disagree with Lansmander, this should work nicely for BnG.
Also the chairs. I think Alex was getting fed up with the map towards the end :D which would be understandable. Also, I disagree with Lansmander, this should work nicely for BnG.
19th February 2011, 14:36
It has potential. The ceiling is varied and there's a nice alternation between single route and multiple. Keep it up, and don't forget about graphics. Also, when designing hides, ask your s...
It has potential. The ceiling is varied and there's a nice alternation between single route and multiple. Keep it up, and don't forget about graphics. Also, when designing hides, ask your s...
19th February 2011, 08:53
It reminds me of my dead brainchild. I extracted every single sprite from the level but I didn't finish the map after all. But this could've been made a lot more interesting.
It reminds me of my dead brainchild. I extracted every single sprite from the level but I didn't finish the map after all. But this could've been made a lot more interesting.
16th February 2011, 10:33
Again no reasoning behind the review. Both the layout and the graphics are original. As much as this whole wmdb thing is unimportant and is merely a hobby, I find your reviewing flat out insulting...
Again no reasoning behind the review. Both the layout and the graphics are original. As much as this whole wmdb thing is unimportant and is merely a hobby, I find your reviewing flat out insulting...