Liyo stop talking like a moron....Ive read your youtube comments as well where you claim to be the creator of a my windy kaos map AND scheme......AND yes i did color your WxW map cause it look quite bad before......Liyo you claim to be the maker of maps that use rubber commands that are only are supported by 17 and you have only just aquired 17 in the past week so that proves right there that you had no hand in those maps.....stop taking credit for others creativity and stop lying......your a clan leader, perhaps you should be setting a better example.....and i think your selfish.....very selfish..........Im so happy i bounced from your clan 1 day after Ijoined....i smelt bullshit on you the second we met...
deleted. everything else try contacting LIYO via our PM system or directly on wormnet or maybe even other chatting possibilities, to sort that issue out.
Pro4x Liyo wherver you are would you kindly remove the 2 maps in the middle of this link: http://www.wmdb.org/users/profile/LIYO
The airstrike war and the Javellinyou know you did not create. I put alot fo time into those rubber maps and schemes and i dont appreciate you writing them off as your own so please remove and perhaps tell me why you would do that after i spent 2 hours that one morning coloring your WxW Race....
Just found that game and played a bit ... i liked .... watch it
If you want to play just type in google to find it cuz i cant, that game in different flash games sites.
Hi all. This simple PX 0.6.5 script below makes every map completely invisible :)
{*
* Invisible Map Script
* MEDVEDxEvilPunk, 17.04.11
*
* How to use: Paste this script
* in your map, using PX065 Map Editor.
* Change MAP_SIZE constants
* to your map's size.
* (using that stupid method, 'cause
* of the MapX/MapY variables doesn't
* seems to be working.)
*
* Known troubles: very long map loading
* (about 30-50 seconds for standard map size)
*}
const // Standard map size by default
MAP_SIZE_X = 1920; // Set your map's width HERE
MAP_SIZE_Y = 696; // Set your map's height HERE
procedure InitHooks;
begin RegisterHook('OnInit', ON_INIT);
end;
procedure OnInit; var X,Y:Integer;
begin
for x := 1 to MAP_SIZE_X do begin
for y := 1 to MAP_SIZE_Y do begin
if GetPixelCol(x,y) = true then
SetPixelColor(x,y,GetNearestPalColor(0,0,0));
end;
end;
end;
end.