If you have requests or questions about "The Architect Map Maker" Post it in the Homebrew Worm Design's Shoutbox. I dont want to populate Alice's shoutbox.
holy crap, TonY, send him an email or something :o
to XPS: that should make your map take fourth, but it deserves better imo
to djoszee: sorry, but I was too lucky with the weapons :o
22nd February 2005, 09:00
TonY
(*.dsl.pltn13.pacbell.net) wrote:
By that I mean a whole 1 or 2 pixel column..
22nd February 2005, 09:00
TonY
(*.dsl.pltn13.pacbell.net) wrote:
Possible bug: I think it cuts off 1 or 2 pixels from some squares..? Not sure why..
22nd February 2005, 08:52
TonY
(*.dsl.pltn13.pacbell.net) wrote:
Feature request: Make blacking out squares easier. Have a "make all white squares black" function.. (for when you're done w/ a map) or maybe whenever you hold control the squares your pointer passes over turn black or something.
22nd February 2005, 08:45
TonY
(*.dsl.pltn13.pacbell.net) wrote:
Feature Request: Ability to highlight and move blocks in editting area.
22nd February 2005, 08:32
TonY
(*.dsl.pltn13.pacbell.net) wrote:
I posted my RR tileset thinger on CL2k, but since you can't access that here's a URL: http://www.iconrate.com/tony/Beta%20RR%20Tileset%20-%20Blue.rar
1) Yes, the output of the file is *.BMP .
2) I'll see what i can do about your request.
3) I have registered and activated my account to the forums of cl2k but will not allow me to enter. Not sure why though.
21st February 2005, 21:43
TonY
(*.dsl.pltn13.pacbell.net) wrote:
So.. does this program output a BMP file? (I haven't tested it yet, but I'm well on my way with a creative RR tileset)
Okay, a feature request:
Have it so you can make groups of tiles.. so that you can make an object larger than one of those little squares and have newbies use it without getting confused on how it goes together.
And another request: Post up your program on this forum: http://www.cl2k.org/forum/forumdisplay.php?f=189 .. that way more people will have access to it :]
It really doesn't matter whether you reduce the colors or not. Once the maps are inserted into W:A, they are reduced anyway. I never reduce the colors of my tilesets mainly because it just looks neater.
21st February 2005, 21:21
TonY
(*.dsl.pltn13.pacbell.net) wrote:
I'm already making a RR tileset..
Question: Does the Tileset need to be reduced in colors or does the program do that automatically..? (relates to having multiple types of rr tilesets in one tileset bmp for me)
THE ARCHITECT IS OFFICIALLY RELEASED! Download your copy of the architect map maker at www.homebrewworm.tk!
21st February 2005, 06:49
XPS
(*.roc.mn.charter.com) wrote:
/me all hail the map masta.........oh bah, they all were good maps this time around. /me tips his head to all that played in www.homebrewworm.tk map contest. /me i think DJ and Dimi, should've came in 2nd and 3rd.....mmmmm maybe next month. mmmmmmmmmaaaaahhhhhhhhh
21st February 2005, 06:44
XPS
(*.roc.mn.charter.com) wrote:
Alice could you remove the first Fatrix map by xDMxFul2i3, that was a leaked copy that he did not want out to the public, XPS posted the finished cut of this very fun map. mmmkay
A program that allows you to make pro looking map in minutes! With tile based images and a simple click of the mouse, you'll be excellent looking making maps in no time. There are screenshots of this new program at www.homebrewworm.tk