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DonMega's latest posts
      14th December 2011, 09:35
dude RIDICULOUS!! even the huge resolution already gave it away without even loading the map. typical bigrr's are only 6000x6000 xD
    
    
            
          
      dude RIDICULOUS!! even the huge resolution already gave it away without even loading the map. typical bigrr's are only 6000x6000 xD
      10th December 2011, 10:08
whether they understand it or not just a couple arrows there wouldn't hurt, to disarm any doubts or arguments during the game
    
    
            
          
      whether they understand it or not just a couple arrows there wouldn't hurt, to disarm any doubts or arguments during the game
      14th December 2011, 18:17
now having played the map i must say it also ropes very well. not many spots where curvy walls gets in the way by causing bl moments, unlike in some other such maps. yes stringking we're all p...
    
    
            
          
      now having played the map i must say it also ropes very well. not many spots where curvy walls gets in the way by causing bl moments, unlike in some other such maps. yes stringking we're all p...
      5th December 2011, 02:35
yes it's simple, but first time i see texture made in this manner on a map
    
    
            
          
      yes it's simple, but first time i see texture made in this manner on a map
      25th November 2011, 09:15
i'd rather complain about any holes in the roof, rather than the lack of it. looks pretty solid map there as it is :)
    
    
            
          
      i'd rather complain about any holes in the roof, rather than the lack of it. looks pretty solid map there as it is :)
      8th November 2011, 21:17
looks swe-----eeeeeeeeeet! i can't wait to play this one. but with quick observation i'd say about 50% plop area, not the mentioned 15393 pixels, but whatever :)
    
    
            
          
      looks swe-----eeeeeeeeeet! i can't wait to play this one. but with quick observation i'd say about 50% plop area, not the mentioned 15393 pixels, but whatever :)
      17th November 2011, 00:24
hehe no no... nothing of the sort. i'm simply curious of the creation process as i'm also map maker and u seem to have come up for nice result with whatever used. i never heard of this &quo...
    
    
            
          
      hehe no no... nothing of the sort. i'm simply curious of the creation process as i'm also map maker and u seem to have come up for nice result with whatever used. i never heard of this &quo...
      26th October 2011, 17:24
ít may not look that special, but this map ropes surprisingly well. not many long straight tunnels, which is a great thing. about perfect length too for 4 good players it takes little less than 30...
    
    
            
          
      ít may not look that special, but this map ropes surprisingly well. not many long straight tunnels, which is a great thing. about perfect length too for 4 good players it takes little less than 30...
      26th October 2011, 15:33
hey think positively guys. atleast it doesn't take lots of space on wdmb servers
    
    
            
          
      hey think positively guys. atleast it doesn't take lots of space on wdmb servers
      26th October 2011, 15:30
lol john is a troll. it just can't be a real person
    
    
    
      
                            lol john is a troll. it just can't be a real person
