17th October 2012, 06:49
Skum wrote:
yeah xD
but rarely people make that tight maps. (usually 140-, and 180+)
17th October 2012, 00:39
stringking wrote:
so if you were to make a RR with the tunnels 149px thick it would be very nice - any time you slid off a ledge the chute would open right as you hit the ground letting you quickly get moving again, instead of waiting for your stupid worm to stop sliding
17th October 2012, 00:33
stringking wrote:
Just in case anyone is wondering...

148px is the highest fall a worm can survive - i have been needing to know this for a while so i figured it out
16th October 2012, 19:43
hurz wrote:
do n bna maps again dude :)
i got no time and am way not as good ;)
16th October 2012, 15:22
yuurepoer wrote:
WOOOW kuvasz your alive! :D
16th October 2012, 11:39
Skum wrote:
who are u, mister?
15th October 2012, 18:14
kuvasz wrote:
Greetings fine gents, it's been a while.
14th October 2012, 18:30
Skum wrote:
trololol.
14th October 2012, 18:29
triad wrote:
shit, thanks Masta!!!
13th October 2012, 21:16
stringking wrote:
Thank you Masta!!!!
13th October 2012, 16:23
VickeX wrote:
Anybody actively playing W:A please add me on Steam. I need new W:A playing pals to really get back into the game again. ^^

ID: GermanScientist
http://steamcommunity.com/id/GermanScientist/
13th October 2012, 14:18
Dr.Abegod wrote:
What is private maps?
13th October 2012, 13:13
euskadi wrote:
This map does not appear just now, I was forced to connect to view. if you're not connected, it disappears (same this):
#21847
13th October 2012, 10:13
euskadi wrote:
Hi all,
I posted a map, again and again, and it never appears (just as if it were "private")
someone has an idea of what's going on?

#21842
12th October 2012, 23:11
Curtis wrote:
whaaat....I didnt know you could that.....lol that's what i love about this game there's surprises hidden everywhere......thx MAsta.....
12th October 2012, 21:58
stringking wrote:
....you can always just rename part of the wkPX.dll to something else....



Sorry, had to say it again...
12th October 2012, 21:56
stringking wrote:
why is everyone just repeating what everyone has already said?


how can I export a generated map into .png / how do i open a .lev file to export into an image format. I don't get how people are using randomly generated maps and then opening them in Photoshop to ...well... photoshop them
12th October 2012, 12:46
Drumstick wrote:
guys, a VERY easy way to enable/disable px: put the dll in another folder OR add/remove a letter to the extention.
11th October 2012, 15:55
Skum wrote:
@String
cool requires for the game of 1999 year xDD
11th October 2012, 15:16
stringking wrote:
That was fun playin Highlander Shopper last night!!

/me wonders if that will catch on
« 1 2 3 ... 99 100 101 102 103 104 105 ... 517 518 519 »


Your name: