16th May 2012, 19:06
hurz wrote:
i see what you mean. well as soon as ewj is a worm i thaught its good idea to let him join his brothers' fight.
and evil monkey & donkey kong kinda betray king kong and the apes race :)

i agree spaghetti monster doesnt really fit, i used it mostly as an option to let worms be in air. plus i like the picture and the facts bout it ;)

with the pixels your right, doesnt look very nice when not black background. i personally dont feel disturbed by them tho ;) the thing is in some parts they have to be there cuz either worms can get in total closed hides from begin of game and other hides just make game boring if someone goes there and closes it with arrows e.g. i hate that in games so i tried to avoid givin ppl the chance.
16th May 2012, 15:52
Apocalypse wrote:
The evil monkey from Family Guy, the giant spaghetti monster, Donkey Kong, Earthworm Jim, etc. are all kind of just... there. They don't really contribute to the theme, they're just thrown in whimsically. I think it makes it feel inconsistent and unprofessional, but that's just my opinion - it wouldn't affect your tags. That's what I was talking about with the "meme" thing, though.

The thing about the pixels is, not everyone plays with a black background. And when you don't, they're quite apparent. I think if you just made the areas a little more accessible (as long as you can get your worms under Kong's arm, I don't think it needs to be blocked off) the map as a whole would look much better.

Again, though: The concept is original, and it certainly plays uniquely, so the map itself has potential.
15th May 2012, 18:27
hurz wrote:
finally some constructivity :) ty for that.
that this kinda fake black is poor design choice may be, for me it just has practical issues and played with black background you cant make it out. and as soon as i will keep the sprites it is required.

i confess i gave theme a bit more priority than playability, its truely a bit hard to play, but still in limits imo.

the map is full of memes, which makes it feel rather tacky. i dont understand that.

summing up: im not totally fine with the map either, maybe ill add some stuff later to make moving more easy, but i wouldnt change it for tag, just wasnt ok with negative tags.
15th May 2012, 18:22
M4Dbrat wrote:
Long time no new maps...
15th May 2012, 16:18
Apocalypse wrote:
Yes, but I'm not really reviewing actively. To be honest, I'm as disappointed with the current system as most of you.

And in response to Hurz: I wouldn't have given that map Elaborate, either. Those fields of little near-black pixels you used to close off areas you didn't want accessed are a rather poor design choice... not to mention the map is full of memes, which makes it feel rather tacky. I like the concept, and it plays all right, but it is kind of hard to get around since the spacing is so uneven. Find a way to redesign it so that the pixels aren't necessary, and it would probably make the tag.
15th May 2012, 08:30
Skum wrote:
Apocalypse, are u reviewer too?
15th May 2012, 08:28
Skum wrote:
Complain to NaiL or some1 about all the maps which was revieved by USERc will give you x1.5 EXP! XD
(4.5 years ago i would personally already have with all my maps gold sta..)
14th May 2012, 21:44
euskadi wrote:
ok, sorry Apocalypse
14th May 2012, 21:16
Apocalypse wrote:
Complain with the complain/suggest button, posting them here won't accomplish much. There are only one or two reviewers still actively reviewing at this point; if you can't get any tags and you really have a problem with them, PM them about it and say so. It tells you who a map was reviewed by on the map pages.
14th May 2012, 20:55
euskadi wrote:
#20676 .... None....?!? :(
14th May 2012, 09:04
Skum wrote:
here #20431
13th May 2012, 23:32
Curtis wrote:
Skum where dat Ts Fly we played?
13th May 2012, 18:19
Skum wrote:
so u even ready pay for that??? o,0
that's madnes...
I would prefer if the designers get money for maps they do..
13th May 2012, 17:23
Curtis wrote:
I know it might sound desperate SKum but thats just how badly I want sum sprites changed that I can't change with the editors....without scripting knowledge which I sure as shit am not gonna pick up this late in the game...
13th May 2012, 15:58
Shy-Guy (*.33.255.158) wrote:
Hello, I am Brazilian and I'm using goole translator, I wonder how I can make a game of capture the flag, I select the option during the match but will not, as I do?
13th May 2012, 14:06
Nando wrote:
Remade this map: #20582
Check it out ^^
13th May 2012, 07:38
Skum wrote:
ololo, px maps for money already??
pfffffff...
11th May 2012, 23:44
euskadi wrote:
Update this plz
#17684
11th May 2012, 22:54
hurz wrote:
Elaborate: 1. Planned or executed with painstaking attention to numerous parts or details. 2. Intricate and rich in detail.

https://wmdb.org/maps/20659-full

tags dont fit. tags are funny.
11th May 2012, 06:26
kClown wrote:
i know hes still working on it but the version of pyro's map i played blew my mf-ing mind! the completed situation is going to shock the world.
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