24th January 2012, 17:32
Curtis wrote:
lol skum...that trolling link sent me rofling in seconds....
24th January 2012, 12:25
Skum wrote:
yeah, u may edit that "play now" somewhere in browser options
23rd January 2012, 16:03
Help (*.cab.prima.net.ar) wrote:
When I click "Play now" nothing opens :( what should i have to do? (sorry 4 my english)
19th January 2012, 22:46
stringking wrote:
Megaupload has been shutdown!!

Anonymous has responded as expected...

https://rt.com/usa/news/anonymous-doj-universal-sopa-235/
19th January 2012, 08:42
Skum wrote:
*The sound of trolling*
19th January 2012, 02:08
Fire-Lord wrote:
Sound of Silence
18th January 2012, 11:05
Skum wrote:
*the sound from a computer fan*
18th January 2012, 08:39
Userc479 wrote:
*the sound of a slap on the face!!*
18th January 2012, 06:38
Fire-Lord wrote:
*the sound of noise*
18th January 2012, 03:21
Userc479 wrote:
* the sound of music * lol
17th January 2012, 19:55
Skum wrote:
nah, man, i mean too quiet on WMDB. No comments, no talks, not funny =
And ye, you are right, Cmon, ppl, make 109 cool towers!!! Nothing to play last time...
17th January 2012, 15:16
:ALEX: wrote:
Skum , same situation in my city
cmon guys lets make more px maps :c
and yes Alex is back !
17th January 2012, 14:19
Skum wrote:
Why so quiet?......Are you all died there, peeps..
"forever alone"
15th January 2012, 17:01
sourcrout (*.dip.t-dialin.net) wrote:
i got a new idea, but i cant create maps or schemes.. maybe someone thinks my idea is cool and makes some maps and a scheme for it :P

my idea is: a 'tower walk for weapons' ... same rules as normal wfw, but with a big map (i thought about 3-4 times of normal height) and.... with rising water! so nobody can hide somewhere, and everyone must go upwards :) maybe the game will go quicker so... i dont know... maybe somebody is bored and creates some maps :D
12th January 2012, 19:06
Mazinger wrote:
Which are exactly his dimensions and weight?
12th January 2012, 16:47
Domanating (*.dsl.telepac.pt) wrote:
Can anyone help me?
i'm making maps that have over 3000 pixels, it says it needs X MB to load from X available, when i agree and load the game crashes, the needed MB are way lower than the available...
12th January 2012, 02:59
Sup-Buddy wrote:
:(
9th January 2012, 21:28
Fire-Lord wrote:
https://wmdb.org/images/users/1166.jpg
9th January 2012, 15:50
Mazinger wrote:
LOL! hahahaha

https://i42.tinypic.com/2i20os6.jpg
8th January 2012, 15:24
Rodent wrote:
@stringking "I was thinking that as I was typing. There has to be a way you can modify that shit. They are probably all compressed in some bin somewhere "

I have found somewhere text written by developers of TeamEd, and they said in text that they have spent too much time on finding way to create and import animated graves in WA. That's the reason why they didn't discovered way to do that, but they discovered that it is possible. They have put bunch of animations from game to be used as graves and they said that we can freely use them, but if we wanna something new then we have to do research by ourselves. Probably you have to be skilled programmer to do something like that, and I believe that only way to do such thing is to edit WG.WGT file inside "teams" folder in "user" folder of Worms Armageddon.

Good luck with that if you still wanna try :)
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