nah, man, i mean too quiet on WMDB. No comments, no talks, not funny =
And ye, you are right, Cmon, ppl, make 109 cool towers!!! Nothing to play last time...
Why so quiet?......Are you all died there, peeps.. "forever alone"
15th January 2012, 17:01
sourcrout
(*.dip.t-dialin.net) wrote:
i got a new idea, but i cant create maps or schemes.. maybe someone thinks my idea is cool and makes some maps and a scheme for it :P
my idea is: a 'tower walk for weapons' ... same rules as normal wfw, but with a big map (i thought about 3-4 times of normal height) and.... with rising water! so nobody can hide somewhere, and everyone must go upwards :) maybe the game will go quicker so... i dont know... maybe somebody is bored and creates some maps :D
Can anyone help me?
i'm making maps that have over 3000 pixels, it says it needs X MB to load from X available, when i agree and load the game crashes, the needed MB are way lower than the available...
@stringking "I was thinking that as I was typing. There has to be a way you can modify that shit. They are probably all compressed in some bin somewhere "
I have found somewhere text written by developers of TeamEd, and they said in text that they have spent too much time on finding way to create and import animated graves in WA. That's the reason why they didn't discovered way to do that, but they discovered that it is possible. They have put bunch of animations from game to be used as graves and they said that we can freely use them, but if we wanna something new then we have to do research by ourselves. Probably you have to be skilled programmer to do something like that, and I believe that only way to do such thing is to edit WG.WGT file inside "teams" folder in "user" folder of Worms Armageddon.