@stringking "I was thinking that as I was typing. There has to be a way you can modify that shit. They are probably all compressed in some bin somewhere "
I have found somewhere text written by developers of TeamEd, and they said in text that they have spent too much time on finding way to create and import animated graves in WA. That's the reason why they didn't discovered way to do that, but they discovered that it is possible. They have put bunch of animations from game to be used as graves and they said that we can freely use them, but if we wanna something new then we have to do research by ourselves. Probably you have to be skilled programmer to do something like that, and I believe that only way to do such thing is to edit WG.WGT file inside "teams" folder in "user" folder of Worms Armageddon.
Before I played that map I opened it in PS and dropped it down to 6mb by getting rid of dithering and going to 16 colors. I told Skum that he could have first reduced the colors of the trollolololololo pattern to like 4 THEN applied it to the map. At this point you only need maybe 6 colors for the stroke and text. No need for dithering, Only 10 colors used
but here's the WEEEEEEEIIIIIIIRRRRRRDDDD thing - they are .bmp's
it's a mystery, must be encrypted in such a way to where WA plays them as a gif, cuz there is no such thing as an animated bmp. Although googling Animated BMP brings up a ton of results. Best thing you can do is use TeamEd