1st November 2010, 16:58
sassen wrote:
doesnt work
31st October 2010, 23:29
Rodent wrote:
Open it in paint, save it and try again. Sometimes work for me :/
31st October 2010, 21:34
sassen wrote:
it says error opening map file
31st October 2010, 21:02
kuvasz wrote:
I'm guessing indexed colours. But how do you expect to get help if you don't even tell us what the error message says or how WA behaves? Jesus.
31st October 2010, 20:15
sassen wrote:
yoo guys i gotta problem

i made a big fort map, but it doesnt work with worms...

i dont know how to fix it, resoution: 2880x3000

anyone knows how to fix? thx

sassen
31st October 2010, 16:07
kuvasz wrote:
I'm still getting random freezes, if that's any consolation. Like the PC doesn't respond at all but winamp is still playing o.O
31st October 2010, 11:12
Lei wrote:
@kuvasz

Problem's still here.
Now I know how you felt, lol.
Off-putting.IN.DEED.
29th October 2010, 01:57
Rodent wrote:
There is again "Mole Shoppa spamming" season! I couldn't resist to participate this time! :D
28th October 2010, 18:50
doben wrote:
@WormKit:
If you want to play with some of the uncompatible wormkit modules sometimes, but also want to play your usual games with the latest beta: Rename your .29 exe, update the game to .30, rename your .30 exe, name the .29 exe back to wa.exe. use the renamed .30 exe to start the the game as the latest beta and use the wormkit.exe as usual to start a .29 game with all modules working.

...or so :]
28th October 2010, 17:53
aNgUs wrote:
Scrambled devi far partire il gioco da wa.exe non dal wormkit.exe
28th October 2010, 13:32
kuvasz wrote:
You what?

Lei: I just installed the new patch. Try running WA as admin. I set that to be able to save teams and settings, but it might also have something to do with this slow front end thing.
28th October 2010, 13:17
Rodent wrote:
I was reading readme file before I decide to not installed and it said that exactly that problem you have is fixed... But I never saw that problem and never saw anyone complained about it 'till now... when patch that fixed it came out...
28th October 2010, 11:27
Scrambled wrote:
from today i cant oper wa anymore, the fuck is happening? it says i dont have the admin rights to open it. anyone had the same problem after one day of installing the patch? shit it was working great yesterday
28th October 2010, 04:42
Lei wrote:
@kuvasz

What exactly did you do? Now I got your old problem. Damn it. -.-
Using a 5770.
27th October 2010, 18:39
kuvasz wrote:
You could've deleted mine as well while at it :p

Also, I'm making good progress with my latest map, and now I can playtest it without any problems thanks to the new patch. Expect it within a month :O
27th October 2010, 18:05
doben wrote:
give the people that created the modules some time to update them for .30 - *sigh* impatient folks. be happy to see another beta update after 2 years now ;)

@alex: had to delete your last comment!
27th October 2010, 14:58
Clogg wrote:
Just installed new patch.. I was excited about all the new features (resizing playerlist, /u, /race commands.. but all my attempts to host game crashed.. I hope Ill figure out how to downgrade it back to 3.6.29
PS now I see why.. rubberworm.dll does it. But with no rubberworm mens no indimask, no multishot, no wind influance... no fun 3.6.29 where r ya??? :P
27th October 2010, 13:11
KRD wrote:
Here's the forum posting with the full change log and discussion for those who haven't found it yet: https://forum.team17.com/showthread.php?t=42360

The problem isn't with WormKit but rather with the way some of the modules for it did their thing. It'll be their authors that'll have to update them, as explained a few replies into the thread.

H'fun!
27th October 2010, 11:05
Scrambled wrote:
wow thnx the new patch is awesome! faster, cleaner...no fucks with w7!
27th October 2010, 10:46
kuvasz wrote:
Holy sh- my fps problem is fixed! And everything, even custom maps, load faster. Oh my what an update. Thanks! Great job, fellas.
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